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Atk::StateSet Class Reference

#include <stateset.h>

Inheritance diagram for Atk::StateSet:


List of all members.

Detailed Description

An AtkStateSet determines a component's state set. It is composed of a set of Atk::States.

Definition at line 108 of file stateset.h.

Public Types

typedef AtkStateSetClass BaseClassType
typedef AtkStateSet BaseObjectType
typedef StateSet_Class CppClassType
typedef StateSet CppObjectType
typedef void(* DestroyNotify )(gpointer data)

Public Member Functions

bool _cpp_destruction_is_in_progress () const
bool add_state (Atk::StateType type)
void add_states (const Glib::ArrayHandle< Atk::StateType > &types)
Glib::RefPtr< StateSetand_sets (const Glib::RefPtr< StateSet > &compare_set)
void clear_states ()
bool contains_state (Atk::StateType type)
bool contains_states (const Glib::ArrayHandle< Atk::StateType > &types) const
void * get_data (const QueryQuark &key)
template<class PropertyType>
void get_property (const Glib::ustring &property_name, PropertyType &value) const
 You probably want to use a specific property_*() accessor method instead.
void get_property_value (const Glib::ustring &property_name, Glib::ValueBase &value) const
 You probably want to use a specific property_*() accessor method instead.
const AtkStateSet * gobj () const
 Provides access to the underlying C GObject.
AtkStateSet * gobj ()
 Provides access to the underlying C GObject.
GObject * gobj_copy () const
AtkStateSet * gobj_copy ()
 Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
bool is_empty () const
Glib::RefPtr< StateSetor_sets (const Glib::RefPtr< StateSet > &compare_set)
virtual void reference () const
void remove_data (const QueryQuark &quark)
bool remove_state (Atk::StateType type)
void set_data (const Quark &key, void *data, DestroyNotify notify)
void set_data (const Quark &key, void *data)
template<class PropertyType>
void set_property (const Glib::ustring &property_name, const PropertyType &value)
 You probably want to use a specific property_*() accessor method instead.
void set_property_value (const Glib::ustring &property_name, const Glib::ValueBase &value)
 You probably want to use a specific property_*() accessor method instead.
void * steal_data (const QueryQuark &quark)
virtual void unreference () const
Glib::RefPtr< StateSetxor_sets (const Glib::RefPtr< StateSet > &compare_set)

Static Public Member Functions

static ObjectBase * _get_current_wrapper (GObject *object)
static Glib::RefPtr< StateSetcreate ()
static GType get_base_type () G_GNUC_CONST
static GType get_type () G_GNUC_CONST

Protected Member Functions

void _set_current_wrapper (GObject *object)
virtual void destroy_notify_ ()
void initialize (GObject *castitem)
bool is_anonymous_custom_ () const
bool is_derived_ () const
 StateSet (AtkStateSet *castitem)
 StateSet (const Glib::ConstructParams &construct_params)

Static Protected Member Functions

static void destroy_notify_callback_ (void *data)

Protected Attributes

bool cpp_destruction_in_progress_
const char * custom_type_name_
GObject * gobject_

Package Functions

void add_destroy_notify_callback (void *data, func_destroy_notify func) const
void notify_callbacks ()
 Execute and remove all previously installed callbacks.
void remove_destroy_notify_callback (void *data) const

Package Attributes

 __pad0__:func_destroy_notify func_destroy_notify

Private Member Functions

StateSetoperator= (const StateSet &)
 StateSet (const StateSet &)

Static Private Attributes

static CppClassType stateset_class_


class Glib::GSigConnectionNode
class Glib::Object_Class
class StateSet_Class

Related Functions

(Note that these are not member functions.)

Glib::RefPtr< Glib::Object > wrap (GObject *object, bool take_copy=false)
Glib::RefPtr< Atk::StateSetwrap (AtkStateSet *object, bool take_copy=false)

The documentation for this class was generated from the following files:

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