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Sourcecode: ardour version File versions

ardour_dialog.cc

/*
    Copyright (C) 2002 Paul Davis

    This program is free software; you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation; either version 2 of the License, or
    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

*/

#include <iostream>
#include <sigc++/bind.h>

#include <gtkmm2ext/doi.h>

#include "ardour_dialog.h"
#include "keyboard.h"
#include "ardour_ui.h"
#include "splash.h"
#include "public_editor.h"
#include "utils.h"

using namespace sigc;
using namespace Gtk;

sigc::signal<void> ArdourDialog::CloseAllDialogs;

ArdourDialog::ArdourDialog (string title, bool modal, bool use_seperator)
      : Dialog (title, modal, use_seperator)
{
      session = 0;

      CloseAllDialogs.connect (bind (mem_fun (*this, &ArdourDialog::response), RESPONSE_CANCEL));

      set_type_hint(Gdk::WINDOW_TYPE_HINT_DIALOG);
}

ArdourDialog::ArdourDialog (Gtk::Window& parent, string title, bool modal, bool use_seperator)
      : Dialog (title, parent, modal, use_seperator)
{
      session = 0;

      CloseAllDialogs.connect (bind (mem_fun (*this, &ArdourDialog::response), RESPONSE_CANCEL));

      set_type_hint(Gdk::WINDOW_TYPE_HINT_DIALOG);
      set_position (Gtk::WIN_POS_CENTER_ON_PARENT);
}

ArdourDialog::~ArdourDialog ()
{
}

bool
ArdourDialog::on_enter_notify_event (GdkEventCrossing *ev)
{
      Keyboard::the_keyboard().enter_window (ev, this);
      return false;
}

bool
ArdourDialog::on_leave_notify_event (GdkEventCrossing *ev)
{
      Keyboard::the_keyboard().leave_window (ev, this);
      return false;
}

void
ArdourDialog::on_unmap ()
{
      Keyboard::the_keyboard().leave_window (0, this);
      Dialog::on_unmap ();
}

void
ArdourDialog::on_show ()
{
      // never allow the splash screen to obscure any dialog

      Splash* spl = Splash::instance();

      if (spl) {
            spl->pop_back ();
      }

      Dialog::on_show ();
}

bool
ArdourDialog::on_key_press_event (GdkEventKey* key)
{
      return Gtk::Dialog::on_key_press_event (key);
}


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